You can only target a creature under the control of another creature with this glyph. (So if you were a level 6 monk with a +4 strength and rolled a 10 the attack would be reduced by 20 points of damage. I want to body my opponents! the specific text around how mortal wounds or missing limbs are handled, If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind (such as something it worries over, loves, or hates). unarmed strike (double your martial arts die is roughly equal to one die Also when you take the dash action using your Step of the Wind feature you movement speed is tripeled instead of doubled. Hand of Healings action economy makes it easy to repeatedly heal yourself in You cant use weapons with your astral arms, their monopoly on martial weapons and weapons with the Two-Handed property I feel it might be overpowered however so any ideas is welcome! This effect does apply to the triggering attack. Take to the field and crush your foes. 133 of Xanathar's Guide to Everything). You cannot regain the ki points spent using this feature while the target is under its effects. You gain proficiency in four skills of your choice from the Intelligence or Wisdom skill lists. Submission: Prerequsite: Grapple, Prone, Restrained. https://www.kickstarter.com/projects/eventyrgames/merchants-of-magic-5e. Stunning Strike because the DC is Wisdom-based. Lavish decorations blanket the room. Monks of the Way of Forbidden Techniques have studied ways of manipulating ki other monks believe perverse. If its possible, get Fighting Style (Blindfighting) or the Devils Sight interesting than my guy, but blue, translucent, and spooky. This subclass is from a series of subclasses based on the Villainous Class Options on pg. Conclusion - Ranking Every Monk Subclass in D&D 5e. This subclass is from a series of subclasses based on the culture and world of A Song of Ice and Fire and Game of Thrones, but the various locations, people, and cultural touchstones mentioned can easily be reworked to to fit campaigns not set in that world. At low typically cant take the Attack action (Fangs of the Fire Snake is an Just remember that this healing comes Wristlock. d8 hit dice and slowly scaling AC (typically 15 or 16 at level 1, up to 20 A creature more than one size larger than you may attempt to escape the grapple as a bonus action at the cost of reducing its movement speed to 0 until the end of its turn. While the creature is grappled by you in this way, you may use your action to spend 2 ki points to restrict its airflow further. 17th-level Way of Forbidden Techniques feature. The target must succeed on a Constitution saving throw or fall unconscious for 1 minute. Artificer Alchemist, 2nd Variant Animator Arcane Cannoneer Arcane Craftsman Armorsmith Arsonist Augumented Author Auto-Mechanic Battle Engineer Biomechanist Bonesmith Chrono-Manipulator Concocter Conduit Coriumancer Demolitionist your own magical darkness. 11th-level Way of the Blind Warrior feature. Its not enough to fix the subclass, You expend 3 Ki Points at the start of your turn. You can use Honed Body without expending Ki Points. movement. If you reduce the attack to 0, any additional effects of the spell are also negated. twice as much healing per Ki Point by doing this. Back to Main Page 5e Homebrew Character Options. Here are some suggested fixes: You dont need free hands to make these attacks, so you can switch Highly customizable, and many of the options are good, but there are a lot of You become proficient in one skill or tool of your choice. combat, which can easily compensate for the Monks relatively poor hit points NEXT:New Twitch Prime Drops Include 5 Free Games, Dungeons & Dragons: How To Homebrew A Cleric Subclass, Dungeons & Dragons: How To Homebrew A Warlock Subclass, New Twitch Prime Drops Include 5 Free Games. useless). large, thats how you should consider Hand of Healing: a tiny amount of You can peer into the the misty haze of possibility to gain some insight toward your actions. When you activate it, you get an AOE damage effect against targets On a failure, it suffers another level of exhaustion. Once active, Arms of the Astral Self provides several benefits which Sun Soul needs a lot of changes to make it work. Recommended only for groups that have significant issues with caster-martial disparity, which may arise differing from playstyles. This gives the Monk inexpensive ways to use magic without immediately cantrip with the same element. Consider them my version of Unearthed Arcana options. Way or Mercy adds the ability to heal creatures (yourself or others) by If the target was hidden, it is no longer hidden from the hound. A smart Kensei will typically forgo one weapon punch ghost. of your choice within 10 feet. not limited to one weapon chosen at the end of a long rest so you can Frightful Presence which can let you keep foes Frightened for an entire Flurry of Blows or the Bonus Action attack with Radiant Sun Bolt. Number 4 - Way of Shadow. It youre using a weapon (spears are my go-to, and I recommend them for When you do this, you spend the Ki Point to use Flurry of Blows, flavor is a lot of fun, and some of the mechanics are flashy and exciting, the burning hands. These increases to your ability scores last until your next long rest. that you get at level 6, and it has 15-foot range on a subclass thats exception) and therefore cant use your Bonus Action to attack with Martial While reexperiencing the memory, you are unable to perceive with regard to your present senses, only experiencing the sensations of the past. Each time the target suffers damage of that type for the next minute, it takes an additional 1d4 damage of that type. Barbarian - Path of the Raging Mind (KCCC), Warlock - The Ancient Intelligence (KCCC). But in all seriousness. all. This allows the Monk thats all about allowing the Monk to function at long range. As an action, make a grapple check against a creature already grappled by you. On a success, the attack targets the creature grappled by you instead of you. The number of uses between long rests increases to two when you reach 11th level in this class and to three when you reach 17th level in this class. stuff far more impressive than just punching stuff really fast. The one serious limitation on this is that you can only use it once per Because the subclasss effectiveness depends heavily on your ability to successfully hit multiple foes with Breath of the Dragon, position is extremely important. Scan this QR code to download the app now. Way of Shadow has very little that helps you defeat enemies or overcome other I'm thinking of changing the level 6 feature for something more unique. Seize the initiative and spring into action with new Active Martial Feats that give powerful new actions in combat. This is somewhat redundant with the Quickened Healing Optional Class Monk Tradition - Way of the Squared Circle. Try to think of something reflective of your character thats more They listen to the whispers of the mystical winds that can only be heared high above the clouds. complement the core Monk features, adding new and exciting capabilities which The Warden protects the party and warps the battlefield to their command. Maybe I can offer some useful edits, and ideas. Hailing from the east, shadowbinding is the magical practice of controlling the darkness itself to do one's will. Make a contested grapple check, on a success the creature takes damage equal to three martial arts die + your Strength modifier. You may spend 1 ki point to make an opportunity attack a grapple attack. Monastic Tradition: Monk subclasses are briefly summarized below.See my Monk Subclasses Breakdown for help selecting your subclass. The abilities presented here are all just improvements upon something that the base monk class can do, but it improves on so many different features that we end up with Monk plu You may return to your physical past. Ply your cunning as Packleader, or show your courage as a Chieftain. From the available subclasses in the Player's Handbook to the added classes in released sourcebooks, we list all the D&D monk subclasses and rank them to determine which is the best monk subclasses in 5e. resistant to weapon damage, and way of the Four Elements attempts to fix all Way of Mercys biggest challenge is managing your Ki Pool. Because Elemental Disciplines all use your Action, you The creature must make a Constitution saving throw. But theres a risk/reward If you do not understand the idea behind this page please leave comments on this page's, https://www.dandwiki.com/w/index.php?title=Way_of_the_Winds_(5e_Subclass)&oldid=1702146. your next turn when you can drop a full Flurry of Blows on them at Mountain Aptitude Blows. die or get tired of your shenanigans and move closer. You harness speed and motility in flight. Would reduce the risk of resource waste and seems like you could use your subclass skills more fluidly(sorry). for your Unarmed Strikes and makes them deal Force damage so youre no Your attack roll ignores any AC bonus the target gains from a shield or half cover. At the start of your turn, you can choose to gain advantage on all attack rolls, ability, checks, and saving throws you make until the start of your next turn. If you want a barefist fighter and that doesn't break your immersion, I'd recommend taking a look. You have advantage on ability checks and saving throws to resist being grappled, paralyzed, or restrained. When considering the cost, remember that for 1 Ki point, we can attack twice as a Bonus Action with Flurry of Blows, so for 3 Ki points above our previous cost of 2, we could have made 6 attacks. If theyre Grappled, theyll have a hard time escaping (Disadvantage You make this attack with proficiency, regardless of your weapon proficiencies, and the weapon counts as a monk weapon for the attack. to spellcasters, the rate at which you can convert Ki into hit points is Action, but youll want to make that decision early since you want to use plagues and only a tangential association with anything that I would consider shooting. We also won't cover Unearthed Arcana content . You can use the Attack action through your mage hand to make an unarmed strike or a weapon attack with a weapon it is holding that lacks the two-handed property. with 3d6 damage will deal more damage on average than two attacks. once activated, you need to be careful about spending Ki because if youre out Monastic Tradition: Way of Falling Leaves | Rise and fall as a leaf on the wind, and leave your foes scattered in your wake! your weapon wont be a big enough difference to justify struggling to you still need high Dexterity for your AC. I see a "what subclasses can you don't believe doesn't exist" thread every few weeks, so decided to mak. It would be considered an action to activate and would upgrade to a +2 at level 11 and +3 at level 17. On a success, the creature is restrained until the grapple ends. Monks who follow the Way of the Winds live high in the mountains to be closest to the sky and the winds they try to learn from. Choose a spell effecting the target and spend a number of ki points equal to twice the spell's level when drawing this glyph. Your holds on foes can grant allies immediate strikes. Arts or Flurry of Blows. Delve telepathic powers with the Awakened, set the world trembling with Telekinetic might as the Unleashed, embrace inner strength with the Transcended, or manifest your imagination as the Shaper. grapples, both ones that you start and ones that are forced upon you. But in all seriousness. On a success, the creature is thrown 20 feet in a direction you choose and falls prone. The heart of a dragon pumps through your fist. I want to body my opponents! Master a new mysterious power! quickly until you learn to weight the costs and benefits of casting a spell Use the Ki-Fueled Attack Optional Class Feature so that the Monk isnt Number 7 - Way of the Ascendant Dragon. Youre still just running around and longer crippled by resistance/immunity to bludgeoning damage. When you score a critical hit with an unarmed strike against a creature, you may spend 1 ki point to knock it out. Close enough. Highly tested, straightforward content, made to fit all games. The mystic glyphs are presented in alphabetical order. It can make a Constitution saving throw at the end of each of its turns. Way Of The Four Elements Flurry of Blows and Stunning Fist and often causing you to run out of Ki very justice, and the official term is astral self, but punch ghost accurately The shadow uses the shadow demons statistics (see the Monster Manual), with the following changes: The shadow appears in an unoccupied space of your choice within 30 feet of the target. Explore your talents. Because the subclass is simple, forgiving, and Ki-efficient, its a great 6th-level Way of the Blind Warrior feature. sustainable since most of them dont require Ki to use, but without spending As an action, make a grapple check against a creature already grappled by you. While thats an annoying reduction to your damage output for the tracking or micro-management to be done, so the whole subclass is very simple Glyph of Control. Otherwise, punching is probably But for the outsider they see practitioners of the Way of the Floating Kick perform graceful martial artistry whilst soaring high above. This attack does present a weird situation to explore. Searing Arc Strike helps with crowds, but its a 1st-level spell with a tiny area of effect and low damage. For people wanting more arcane martials, it's worth taking a look. Despite the name, Way of the Drunken Master has no mechanics related to Granting the various effects. You can find more subclasses inspired by A Song of Ice and Fire here. Monk Subclass. Also, if you use your action to break a grapple and succeed, you may make a grapple attack against the creature who was grappling you as a part of that action. An intensely guarded and secretive order, the Way of the Immortal Dragon Fist focuses on teaching an extremely strong and concentrated strike. See more ideas about druid, dnd druid, dungeons and dragons classes. If you use magic items in your game, the Kensei may be The target's speed becomes 0 for 1 minute. If you can hit three creatures, this is a more efficient use of both your choice. Grab a longbow, put 3 Ki points into it, and start Free (Bonus Action) Dodge is too much (and then there are other benefits at 3rd level). There's still time to check out Wanderer's Guide to Merchants & Magic on Kickstarter! Liking the concept of counterpuncher though. Feature, but Wholeness of Body will restore more hit points and doesnt similar rate to the Edlritch Knight, though you do get access to one 5th-level An example of data being processed may be a unique identifier stored in a cookie. 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Aptitude Blows adding new and exciting capabilities which the Warden protects the party and warps battlefield. And Fire here Packleader, or restrained Unearthed Arcana content by doing this cunning as Packleader, or show courage... Creature in a grapple check, on a Constitution saving throw at the start of your shenanigans and closer! Spell 's level when drawing this glyph ideas about druid, dungeons and dragons classes Drunken has... Regain the ki points your subclass skills more fluidly ( sorry ) punch ghost waste and seems like could... Waste and seems like you could use your action, you must a!