Radeon Image Sharpening in The Division 2 once again shows a negligible performance difference at 4K, within the margin of error. It's not as bad as 1440p, but you're still getting a loss of clarity and fine detail compared to running at a native resolution. You cannot set RIS to be enabled in certain games only using the game profile section of Radeon Settings. I hope this becomes a reality. We turned on sharpening for the 1800p image and wow. Given the image quality, we expected FSR to closely match NIS in terms of performance. For this new test, we want to compare Radeon Image Sharpening and AMD's CAS algorithm with several other sharpening options that are available today including Nvidia Freestyle and two popular filters available in Reshade: lumasharpen and adaptivesharpen. The visual trade-off isnt as big inNecromunda: Hired Gun,though, so its easy to forgive the performance deficient. This article provides information on how to adjust 3D graphics settings within Radeon Software and is organized into the following sections: Radeon Software allows users to adjust image quality and the level of detail in games. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The biggest difference we can make out comes in the trees behind the building. Similarly, the wires at the top of the image show clear aliasing with FSR and NIS, while DLSS manages to smooth out most of the rough edges. model, DLSS uses temporal (time-based) information during the upscaling process, which reduces shimmering, ghosting, and other visual artifacts. Press Ctrl + Shift + O to bring up your performance overlay in-game, which will show you all that vital information. True 4K has finer detail in foliage and other small elements, but you'd be hard pressed to spot a difference, especially without a side by side comparison. In basic terms, it's a post-processing sharpening feature for games that AMD says carries nearly no performance penalty. AMD's Radeon Image Sharpening(Opens in a new window) (RIS) provides cutting-edge performance without sacrificing frames or graphics. Average frame rates dropped around 5 fps or a 9 percent reduction, with a similar drop to 1% lows. To enable or disable image sharpening for a specific game, go to the NVIDIA Control Panel > Manage 3D Settings > Program Settings. AMD used to have a tool like this, but sadly it's been discontinued. Because if you change the sharpness settings of your monitor, the effect will simply be shown to you by the monitor. Oh, and you can use Enhanced Sync together with FreeSync for optimal performance. Install the latest drivers, head over to the Display section, and enable both GPU scaling and Radeon Image Sharpening. Perhaps the largest difference is the tree poking out behind the fence. Metro isn't the sharpest game going around at native resolutions, it's a tad soft and there are no anti-aliasing in the game, but there's certainly still a lot of detail in the native 4K presentation. It's clear that Radeon Image Sharpening on Navi GPUs comes at essentially no expense. AMD Radeon Image Sharpening (RIS): The Broad Approach RIS PROS Best visual-clarity results with the least artifacting Works in any game running on DirectX 9, DX10, DX12, or Vulkan One-toggle. Testing Resident Evil 2, we knew this game has notoriously bad temporal anti-aliasing which leads to a soft, often blurry presentation. That's a negligible 1-2 fps difference which means you can use the feature at no real performance cost if it improves visuals on your game of choice. RIS handles the UI elements better. Here were going to go through the best AMD Radeon Settings that you really need to know about. Theres nothing too interesting to report here, with the upscaling modes lining up with the results in our Call of Duty Vanguard performance guide. Both look similar. In theory you turn it on,. Any changes made in Global Graphics should apply to all 3D applications upon launch. Still, NIS looks much better than FSR. We also wanted to see how each of these filters would handle resolution downsampling, and for that we have The Division 2 running at 4K with a 75% resolution scale. The only difference is that NIS does the upscaling and sharpening in a single pass, while FSR breaks those steps into two passes. In full-screen mode, we had to essentially trick the game into thinking our monitor was running at 4K in order to get NIS to work. We tested the Nvidia Control Panel version of NIS. Change the Way You Game. Without sharpening the 1800p image is obviously softer than native 4K. Filmic Anamorphic Sharpen does exactly that! The display of third-party trademarks and trade names on this site does not necessarily indicate any affiliation or the endorsement of PCMag. For resolution downsampling we focused on a 78% resolution scale which is around 1700p, because this matches the performance uplift of DLSS in this title. People have to remember these are global driver level. We were seriously impressed with the results here. Turn on GPU Scaling Through AMD's Radeon Settings. Is it safe to overclock your GPU? The big focus of the test was how RIS compared to Nvidia's DLSS, and whether the two technologies could effectively do the same thing, even though they are different in how they work. I find it much MUCH better than DLSS as well, and other sharpening methods, including upscaling. For performance, we tested a stint in multiplayer using the most aggressive upscaling mode for each tool. Click the Settings cog > General, and you can change instant replay duration, or even save it as a GIF instead. If you have a supported GPU, DLSS is the best option. But this is far less usable than Radeon Image Sharpening, which is a simple driver toggle that just works. The limiting factor is GPU support. To use the new and improved scaling and sharpening capability of the Nvidia driver all you have to do is open your Nvidia panel and turn Image Scaling on. I can choose from the following options: Intel XESS. But then for the map in the upper corner, basically that entire texture is clearer with RIS compared to lumasharpen and it's in areas like that were AMD's algorithm has a clear edge. At least in this game, running at a native 4K resolution, in our opinion Radeon Image Sharpening has the best presentation: sharper than lumasharpen with similar artifact handling. It's not a perfect recreation of 4K and still suffers from some of the general issues with post process sharpening, but in many scenes it's incredibly close and virtually indistinguishable from the native image. Once you start hitting the high 80s, its probably time to start reeling it back in. Developers can add it into their games, but unless youre familiar with modding games, youre limited to the list of games that support FSR. NIS is the clear loser here, washing out all of the detail that DLSS and FSR were able to maintain. This is supposed to be a bit blurry as you might expect from this type of display in the game's world. But if you dont have a FreeSync monitor, then you can still benefit from something called Enhanced Sync, which is an upgraded version of the older vsync tech (which gets rid of screen-tearing but drops your frame rate to 30 if youre not hitting 60, and causes some input lag). Nvidia also offers a feature closer in technique to RIS called Image Sharpening(Opens in a new window), while AMDs Radeon Super Resolution and FidelityFX Super Resolution are somewhat closer to DLSS. But if you want to keep things simple, you can select Automatic next to Tuning Control, then click GPU Overclocked in Auto Tuning. NIS is the opposite of FSR when it comes to GPU and game support. Sharpening a native image does look better, BFV is sharper in general than Metro Exodus but still a bit soft from TAA. Its worth pointing out, as well, that you cant adjust the resolution inBack 4 Blood. Scroll down to Image Sharpening. But there is a whitelist of games that it works with, so titles like Hitman 2 and Resident Evil 2 aren't supported, for example. The downsampled image is rendered normally but then run through the RIS algorithm before being displayed, sharpening details and textures to more closely resemble a higher-resolution image. Activating Radeon Boost is simple: First, open AMD Radeon Software and go to the gaming tab. Nvidia needs to open this up to work with all games and not lock it down to what is admittedly a decent, but clearly not comprehensive list. This will allow gamers to play at lower resolutions to improve frame rates. 1 [deleted] 3 yr. ago More posts you may like r/Amd Join 27 days ago AMD Radeon 23.3.1 & Chrome/Youtube 110 79 r/Amd Join 5 days ago Then try the Rendering Scale at 100%. In basic terms, it's a post-processing sharpening feature for games that AMD says carries nearly no performance penalty. It's particularly effective on foliage, it cleans up the grass and trees in this run which are the softest element of the native image. Frankly, FSR looks terrible inDeathloop, exaggerating aliasing while producing a grainy, smudgy image. It's probably not something you'd notice if it weren't for this side-by-side, but it does seem to be an artifact of the filter. FSR and NIS work the same way, and they produce similar image quality. For a better experience, please enable JavaScript in your browser before proceeding. 1996-2023 Ziff Davis, LLC., a Ziff Davis company. Nearby textures get pretty close, but with some of the fine foliage detail and other small elements, there simply aren't enough pixels and native detail in the 1440p image to simulate a 4K presentation through a post-processing filter. With Enhanced Sync, you will have less screen-tearing than with vsync off, but it wont cut your frame rate in half and wont increase input lag to the same level as vsync. The latest AMD Radeon Graphics driver is also a must to achieve maximum performance if you own an AMD graphics card. To dive deeper into what CAS does, we'll quote AMD directly: "because RIS is based on an algorithm that modulates the degree of sharpening depending on contrast, it clarifies interior object details while leaving high-contrast edges largely untouched." 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