Like all other weapons, each Aspect has 5 levels that can be unlocked by spending Titan Blood. The following are all of the upgrades players can get for the Adamant Rail. It should be noted that some upgrades will not be available to a player if they are using certain Aspects with the Twin Fists: With Breaching Gross players will upgrade their Dash-Strike will pierce foes and will be able to deal 900% damage to Armour. #3 DemonicKitsune Aug 1, 2020 @ 3:19pm I have found through my 207 hour of playtime that the Bow is Extremely dependent on getting the right Boons/Hammer Upgrades. Raging Rush dashes you to your Spear. You can also dash instead of releasing, and you'll dash forward to unleash the Spin Attack. Your Special deals 50 damage to nearby foes when you catch it. Your Attack deals +1 damage for each uninterrupted hit to a foe. Being that the Cruel Thrust is so powerful it does come with some set backs or limitations that players should be aware of. With Ferocious Guard players will receive 2-% more damage and movement speed for 10 seconds after they block a foe. It's like your shield is a gun! Essentially with Eternal Chamber, players lose the damage ramp up, technically dealing less damage, but will be able to always damage and never have to reload. Admittedly, this is one of the better ways to deal damage using your Special. Players will also want to note that this can negatively effect them if mobs are already lined up and ready to be attacked, though this usually isnt outweighed by the shear ability to damage 3 nearby enemies. Each Aspect offers a specific bonus to one area of the weapon's moveset (possibly even changing the moveset altogether). Completing Chamber Trials is going to be the most efficient way of successfully getting Daedalus Hammers, though a Daedalus Hammer appearing as a room reward is not guaranteed and in many cases if a player is trying to farm all of their Daedalus Hammers this way, they will not be able to do so. Hold Special to charge your throw for up to +200% damage. In my opinion, this is a great upgrade to have if a player is simply trying to get used to their Spin Attack, but its not massively necessary. Once players have reached the Temple of Styx, they have the chance for the Anvil of Fates to appear, which will swap a single upgrade from the Daedalus Hammer and provide the player with 2 new ones. With Frost Fair Blade, your attacks deal bonus damage, and you can charge your attack for a Serpent Slash, which sends out a spinning blade that deals damage and heals Zagreus per hit. Igneus Eden replaces your main attack with a beam which deals ever-escalating damage; and your Special becomes Hellfire, dealing damage over time in an area before exploding for massive damage. In my opinion, the Dash Nova is an upgrade I take if theres nothing else I want as it doesnt really provide you with a whole lot of bonuses. The Anvil of Fates as mentioned will re-roll a single passive at random, providing players with two random traits. Players should note that they will not be able to combine Sniper Shot with Point-Blank Shot or Twin Shot. Ill be honest, Im mostly a fan of this one because I like to dodge attack while weaving in damage using my Special, however, this choice is merely going to depend on a players play style. For more information on all the best Boons to use in conjunction with these Infernal Arms, check out our Hades boons guide. Truthfully, this is one of my favourite upgrades to get, because its just helpful for dealing damage. Your Attack pierces foes and deals +50% damage to Armor. My third favourite weapon is Stygius - the old reliable sword which deals excellent, reliable damage whether you choose to focus on the regular attack combo or the area-of-effect special attack. Admittedly, Flurry Fire is not going to be the absolute best upgrade, though if players are good at reloading or weaving in their Special, this tends to be one of the most powerful upgrades. Lobber. Your Attack deals +300% damage in an area, but charges slower. Admittedly, Im a fan of Chain Skewer, especially when learning how to use the Eternal Spear. The best thing about Breaching Slash is that it will also work if players are Dash-Striking, which many other Armour breaking passives wont. Players should note that if they break their combo midway through this breaks the stack of damage. With Flurry Shot players will always deal 60 damage while standing still or 40 when dashing. Your Dash-Strike hits 3 times, but your dash has -20% range. It doesn't quite offer the same safety as the above two weapons, but Stygius matches them both for sheer damage potential, and it's a hell of a lot of fun to use (as you can see from my playthrough video above!). After your Special hits, your next 2 Attacks deal +80% damage. Delta Chamber is more about ease of access than anything. Mastery of this powerful bow relies on good timing, because you'll need to get used to its power-shot with and without dash-striking (more on this shortly), but once you've got that down, this weapon allows you to deal massive and consistent damage from a safe distance, which will help an awful lot in the later realms (particularly Styx) when you're almost guaranteed to take damage getting into melee range with certain enemies. Hold Special for longer range and up to +200% damage. Come join us for a stream schedule or other informati. With Triple Shot players will be able to manage hoards of enemies at once, though battles against hoards tend to be better when enemies are clumped rather than when enemies are spread apart, simply due to the significant amount of space between the arrows. *Shield of chaos, with Zeus's special, and all the special-boosting mods. Your email address will not be published. You can attack as normal while Blitz Disc is active. While not the best tactic, if players are struggling with dodging enemies, they can use the Piercing Wave to deal damage from afar. Realistically this is the best part of the Point-Blank Shot as players will be able to deal a good amount of damage to close enemies (that are actually farther than a player expects) while still being able to access the full amount of range on their Attack. Charge. As the basic person that I am, Flurry Shot is an upgrade I rely on, even though its admittedly not a great upgrade. Kinetic Launcher is another upgrade that needs to be charged, making it one I avoid. Malphon boasts the highest attack rate of any melee weapon, which increases its potential when upgraded. Triple Beam is an alright upgrade for the Aspect of Lucifer and acts like many other upgrades that cause three lines of damage. Incompatible with Rush Kick, Flying Cutter, Explosive Upper or Quake Cutter; Incompatible with Aspect of Gilgamesh or Aspect of Talos; Can Power Shot for additional damage; Heavy Knuckle: Your Attack becomes a slower 3-hit sequence, each deals 40 base damage. What I like the most about Ferocious Guard is the fact that players will get used to blocking and will be able to still deal a decent amount of damage, especially because it wont matter where or how that damage occurs or comes from. Your Special hits twice in a smaller area; no longer knocks foes away. How to unlock and upgrade the best weapons in Hades. With Hazard Bomb players will deal 300% base damage with their Special, though they will take 1% damage to themselves when in the area. It's not really gamebreaking, but it does seem to set a bad first impression for the skill. Spread Fire is great for players who are trying to deal AoE damage regularly, though it greatly reduces the attack range and speed of the Adamant Rail. Blitz Disc moves through enemies, dealing rapid damage before returning to you. Subscribe to the Rock Paper Shotgun Daily newsletter, Bonus Attack Speed & Move Speed (+3/6/9/12/15%), For 3s after your Special, your Attack has increased Crit Chance (+15/19/22/26/30%), Your Special dislodges Cast Ammo from Foes. But that's not all we have to say on the topic of Supergiant's marvellous roguelite! Ill be honest I hate Flurry Slash. I'm not that good at games but I have to say that the Charged Shot for the Chaos Shield is really good. Your Special bounces to up to 7 foes, dealing +30% damage for each. Players should note that Hazard Bomb cannot be combined with Rocket Bomb, Cluster Bomb or Triple Bomb and players will not be able to use it if they have the Aspect of Lucifer. This is extra helpful in the last stage before defeating Hades as the hoards of mobs tend to be difficult to defeat when using the Adamant Rail. I strongly recommend this upgrade as it gives more importance to Bull Rush without the need to push enemies into Walls. I stream on twitch some times, come say hi http://www.twitch.tv/haelian/.I have my own discord finally! It should be noted that Ricochet Fire cannot be combined with Explosive Fire, Spread Fire or Seeking Fire. Essentially players will gain a charged range attack that deals 50 base damage, though players can Power Shot to deal more damage. Seeking Fire is similar to a Artemis Boon, providing players with the ability to deal 10% more damage to enemies and also making all attacks home to the nearest foe. Chain Skewer is most useful for finishing off an enemy or as an opener for damage, however, its not going to be where the majority of your damage comes from. Varatha's charge-up Spin Attack is what you should construct your build around in every Varatha run. While this can be useful for players to catch up to quick enemies and will provide them with some extra durability when they use it, the reality is that there are plenty of times that the Dash Nova can put a player into danger (ie. Or let at least let a single click launch a projectile at short range. You gain bonus damage for your next 4 attacks/casts. Concentrated Beam is one of the many Aspect of Lucifer Exclusive upgrades players can receive. In my opinion, Breaching Slash is one of the better upgrades players can receive with the Daedalus Hammer as it will allow players to get through the third and fourth area of Hades a lot easier. Players will also be unable to acquire Kinetic Launcher with the Aspect of Gilgamesh or Aspect of Talos. Charged Gunshot is an exclusive trait for the Technomancer class. Although not a top contender for me, this is an upgrade I wouldnt look past if Im not seeing something I absolutely love. Personally, I consider Coronacht to be the best weapon in Hades. I personally love Quake Cutter, though admittedly it can feel a bit hit and miss. Ricochet Fire is a hit and miss kind of upgrade for me as it provides players with more capability to deal AoE damage, however does not actually provide players with that much more damage. Players should note that Dread Flight will not work with Aspect of Zeus and will not work with Chaos Aspects multi-shield Special, though if players are using Chaos Aspect, they will still be able to use it for the normal Special. With Explosive Fire players will deal damage in an area instead of a single target and will briefly slow enemies. Your Attack deals +200% damage when striking foes from behind. With Charged Volley players will be able to hold their Special in order to deal 250% base damage, though players should note that the Charged Volley comes with a smaller range. Delta Chamber is by far my favourite upgrade because Im a lazy boy. Please enable JavaScript to see comments. That wraps up our Hades weapons guide. Essentially while players are using their Dash, players will retrieve their Special faster, making it easier to quickly deal damage with. Honestly, not a bad upgrade for you, though players should note that they will not be able to combine Rolling Knuckle with Heavy Knuckle or Aspect of Gilgamesh. After blocking a foe, gain +20% damage and move speed for 10 Sec. Required fields are marked *. Dashing Wallop: Widens the range of this AoE ability and improves the damage it . 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