open the dds file generated by RaceMenu (, Save it with the same name and in the same folder than the one the CK has generated for the NPC and make sure that the settings are like the ones shown in picture. In this tutorial the guy imports the photographs into Skyrim and then does the character edit. Is there something like this for SE? For that, extract the files in FacegenModelFiles.zip into the facegen folder. The .mtl file must be in the same folder as .obj file. I'm sure I'm not the first one to have thought of this but I can't find anything on Nexus or the general internet related to this. I see that as a somewhat funny suggestion. I tried to give you the steps as simple as possible :) If this helped, please like this video or. . Create an account to follow your favorite communities and start taking part in conversations. Hey everyone. Once you have generated your face, click on File->Export. Copyright 2023 Robin Scott. Set the rotation in X to 90. This should create a new NPC and open the NPC editor window. Save it with the same name and in the same folder than the one the . Once there, choose the gender and choose the race Race Face To Skyrim, Done! In this tutorial the guy imports the photographs into Skyrim and then does the character edit. The only I found is this one: https://www.youtube.com/watch?v=LiU5C8LwaP4 "Skyrim How To Make Real People". I think I know what I need to do, and it seems simple, but I'm not too good with blender/3ds to make a nif out of the object file. . New comments cannot be posted and votes cannot be cast. Me and my Skyrim dude go way back. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. You currently have javascript disabled. When exporting, choose Texture Image Type JPEG. Here this is a guide for replacing a NPC with a Racemenu preset that I wrote for another user. The powerful open-source mod manager from Nexus Mods. I'm looking for a way to import my face into Skyrim some how. You will see a message like the one shown on picture Exporting your character's face. Open the utility FaceToSkyrim.exe, in some computers may last a few minutes to open. That is ridiculously clever. FaceRipper for Fallout 4 will let you move character faces between saves. Start a brand new game in original/classic skyrim with only the Race Menu mod, and Import your character's face. Does anyone know how to go about this process? Some assets in this file belong to other authors. Skyrim Special Edition Mod Showcase in 4K Copy Character Appearance [MOD LIST] SKYRIM SE MOD LIST: https://crashx.tistory.com/39 SKYRIM LE MOD LIST: https://crashx.tistory.com/35[My Full Spec]CPU : https://amzn.to/37pjYf3Motherboard : https://amzn.to/36n974bGraphic Card: https://amzn.to/2NVo5YwRam: https://amzn.to/36g0h8cSDD 1: https://amzn.to/2TTuGXeSDD 2: https://amzn.to/2RkRWf6Case : https://amzn.to/3aNNhu2CPU Cooler: https://amzn.to/2RLUyBS4K Monitor: https://amzn.to/38BPvLaGaming Keyboard: https://amzn.to/2TRS2N6Gaming Mouse: https://amzn.to/3aFP7NiDOWNLOADLEhttps://www.patreon.com/posts/copy-character-29936111SEhttps://www.nexusmods.com/skyrimspecialedition/mods/38400 Choose hair and body color as you like. Once you merge the heads convert the finished product back into SSE format. Pick the save with the character you want to give a new face to (the Target file). I have the latest racemenu version, everything works well,overlays works well, but when i go in the tab where you can import preset head, nothing appears in the import box, the only i see i my actual head. Some assets in this file belong to other authors. You might just be onto something there. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. You can use a free utility called dds converter : Select the gender, click on Texture DDS file and choose the file you transformed. Install hundreds of mods with the click of a button. Generate the face. imagine playing as a beast race/elf version of you.. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Ill list the ones I know.In-GameI dont have a lot of experience using in-game NPC editors, but I heard good reviews about these two mods. In the CK create the NPC as usual (you can follow this tutorial Adding a Follower NPC to Skyrim but don't spend too much time worring about his face as it will be overwritten by the face you have already created Done! in Classic, your mileage may vary after copying any of those headmeshes to the corresponding mesh directory in SSE. Open racemenu (open console and type showracemenu). Save and load the esp, start a new game and select the preset. I think it would be great to play yourself or have NPCs have your friend's faces. -Use the console command ShowRaceMenu and save your character's face as a preset. There are several ways to apply a custom Racemenu preset to an in-game NPC. and it would create a 3D render of my face. The Nifskope step will be the hardest, because that's where you do the work to make sure the head is compatible with Skyrim requirements. Thanks! Archived post. http://2nex.us/4nZf50BJoku nexusmods.com Face To Skyrim SE 1.1 This utility takes a This utility allows to create a skyrim player with a face ramdomly generated or from a picture. Just like hipsters after the release of new iphone. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! I've obviously looked at the nexus mods, but all of them appear to be presets and NPCs only.A few years ago, I was messing around with a program where I would take pictures of my face from a few different angles, place points around the edges of my face, (Jaw line, eyes, nose, etc.) Any help on whether this can be done would be greatly appreciated. using this guide (on 'that site' so be careful opening it at work). You can now close the game and go checking the files created for your character's head. And if yes, is there a good tutorial/guide? You can install it as any other mod, using modOrganizer or extracting the files into skyrim folder. :), Use console to click on your player character and type spf filename. I had this idea while dreaming last night. There are other methods involving NIFSkope for changing headparts, but its more complicated than the above method. All rights reserved. My question would be: Is there a better/more precise way of doing this? For using a face created only with the vanilla Skyrim sliders, check the following: Use the face of your player character for the NPC. To be very concise: If using a different headmesh (Citrus, Adorable, Pretty Face, etc.) We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I will give this a try and let you know how things turned out!!!! Basically, you need a chain of apps: FaceGen -> Blender -> Nifskope -> Skyrim. I'm looking for a way to import my face into Skyrim some how. Not happy with it after I discovered that the utility fucked with the gamesave by including stuff that wasn't supposed to be there, including running scripts. Going to try this with ECE, should work the same. That's also nice, I wasn't sure if the CK used the same NPC files. This author has not provided any additional notes regarding file permissions. Add the skyrim model into Facegen. Scan this QR code to download the app now. Those files are stored in the folder (install folder)\Data\SKSE\Plugins\Chargen\. I didn't care about bringing anything but my character's face over, so this works just fine for me! Thank you so much for the reply!!!! Each face in Skyrim is made up from a major collection of adjustable attributes, like that used within the initial charactor setup at the very start of the game (or if using the showracemenu command) - so it's way more complicated than say just coverting a photo to a game texture. There are some programs that do a good job of making a 3-D image fro ma picture (look up Vizago and/or Faceworx), but sadly, I have no idea how to convert those into Skyrim. There you will find a .nif file (mesh) and a .dds file (texture), and the name of both of them will be the date and time when you exported your character's face, for example 1-10-2014 16-20-26.nif and 1-10-2014 16-20-26.dds for a face exported the 10th of January, 2014, at 16:20:26 hours. Launch the NPC Nif Merge tool and you will see a window like the one shown in picture NPC Nif Merge tool. I haven't tried it on SE, but Skyrim Face Transfer does exactly this for OG. Add the Race Menu mod to your original/classic game if you don't already have it. : -Add race menu mod to your original game if you don't already have it. Is there a way to take a photo of yourself and make your character or an NPC look like you? The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. RaceMenu also exported a texture file (.dds) for the face you created in game. All rights reserved. 2023 GIANT BOMB, A FANDOM COMPANY. Could this work? I love this community sometimes. Choose accordingly. Thanks, I believe this method is quite better, since installing and uninstalling RaceMenu could leave script leftovers. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. How to import face using CK :: The Elder Scrolls V: Skyrim Special Edition General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Usage Pick the save with the face you want to use (the Source file). Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Choose the .obj format (Wavefront). Now with Uraniom you can import a 3D model of your own face into games like GTA:V, Fallout 4, Skyrim and CS:GO. Any help would be greatly appreciated! Heres a guide I used to get started: Using a face made with RaceMenu on an NPC for SkyrimTo be able to use NPC Nif Merge with Skyrim Special Edition youre going to have to use Nif Optimizer to change the format of exported RaceMenu heads to Oldrim format. All rights reserved. http://forums.bethsoft.com/topic/1367198-beta-skyrim-face-transfer, http://www.python.org/ftp/python/2.7.3/python-2.7.3.msi, http://www.portablepython.com/wiki/PortablePython2.7.3.1. Thank you in advance! Export NPC face with the spf NPC Name command and load the resulting file in the SSE Creation Kit to figure out the new weight and to export an ESP if necessary. I've obviously looked at the nexus mods, but all of them appear to be presets and NPCs only. I wanted to just get a nif of the head shape and then use the racemenu sculpt import and do the rest of the appearance tweaking from there. Here are the steps they outlined (with a couple steps added by me for further clarity): Add the Race Menu mod to your original/classic game if you don't already have it. You can also use this file for the NPC instead of the one generated by the CK. These files are stored at the folder: with the name of your esp file instead of MyPlugin.esp. Guys have you seen those programs tha scan your photo and tell you witch celebrity you look alike? Just create the NPC with the same weight your character has, and give him the hair and eye textures you want. I'm going to give that a shot. Unfortunately, there aren't any guides on this online that are easy to understand. Tried this and will error out when you load a SSE save. You can generate a random model or a picture. RaceMenu also exported a texture file (.dds) for the face you created in game. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. I'm not looking for textures or anything, just the head shape. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. pretty much down to getting a mirror, starting up the game from scratch or using the "showracemenu" command in the console and then look in the mirror and copy the features using the sliders.. LOL! Of course, simply importing the edited sculpt is also good, but again, without this mod the same preset will look really bad actually. Once you export the file, facegen will generate 3 files, .obj .jpg and .mtl (all are important). This mod is not opted-in to receive Donation Points. Will report back. Click Mesh .obj and select the .obj file exported from facegen. - get any save you like (from nexus or overwise), - load the save wiht the Looksmenu mod active, - open the console and type "slm 14" (or go to the physic surgeon) - save the character preset while on the looks menu Then you are free to load this preset to any new or existing game. Rewrote half the code to make it less horrible (easier to maintain now). installed SE, did the described process. The Elder Scrolls V: Skyrim Special Edition. I wanted to ask if there are good tutorials on how to use Photographs/Pictures as references to create Characters/Faces? Open up Creation Kit, load up one of the NPC race presets. UPDATE: The idea outlined by /u/SarahTheMascara worked! For that it takes a face generated by facegen program and translates the output into the game. Can anyone tell me how to import NPC face to my own Character? This is just for personal use. But I wonder if some of the Racemenu sliders (face ones, like nostrils width) will port OK, I thought non-vanilla sliders' info was saved in the .skse save file ? Click generate. Click the import button and select the filename.npc file you created. If facegen recognize the new model, you will see two new models: "Skyrim modelset 2020 Edition (female)" and "Skyrim modelset 2020 Edition Male/Female". Looked at my character face, puked. And if yes, is there a good tutorial/guide? 4. FaceGen Modeller (paid version) for generating the input .obj files. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. I know that you making a follower but the part about merging the Racemenu and Creation Kit Facegen is the same. ALL RIGHTS RESERVED. This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Use the console command ShowRaceMenu and save your character's face as a preset. Expressive Facegen Morphs for instance is a completely hard requirement in the presets I shared here on the nexus, otherwise the face will look super different. In the Object Window, your new NPC should have a little star next to their Count, which should ALWAYS be 0. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Log in to view your list of favourite games. Several functions may not work. To be able to open the .nif file in NifSkope, you have to add these lines to the nif.xml file first, which is located in the folder where you have installed NifSkope: Use an editor like Notepad or Notepad++ to open the nif.xml file and paste those lines before the last element ends (). Probably would require some skill with Blender or another program to make custom meshes and textures which I do not have. This is very important. Don't warn me again for The Elder Scrolls V: Skyrim Special Edition View Page Cancel Here's my tutorial on how to apply any NPC's face to your character with Racemenu 3.0 or higher. Once you merge the heads convert the finished product back into SSE format.Heres a helpful resource for locating NPC Base IDs: Skyrim NPC Base ID ListImportant Note: Changing headparts (hair, scars, etc), weight, or skin color on an NPC will require a change in that respective NPCs ESP otherwise youll get blackface and a neck gap. I have copied the presets i wanted in the correct location, i checked 3 times to be sure that the location was correct, but still, when i press f9 i . The powerful open-source mod manager from Nexus Mods. You can open the .nif file using a tool like NifSkope and the .dds file using a tool like GIMP. Only Python 2.x is required. You will have to manually convert this file into .dds. You don't need to use creation kit, nifskope or any 3D editing program (the old way). Press question mark to learn the rest of the keyboard shortcuts. So far! Once finished, you will see a file called. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Using a face made with RaceMenu on an NPC, Overwrite the NPC's face with the one you've created, Use the face of your player character for the NPC, Visual C++ Redistributable for Visual Studio 2012 Update 4, https://wiki.nexusmods.com/index.php?title=Using_a_face_made_with_RaceMenu_on_an_NPC_for_Skyrim&oldid=61743, Creation Kit: available on Steam (Menu option, the nif file will be located at: (install folder)\Data\meshes\actors\character\FaceGenData\FaceGeom\, the dds file will be located at: (install folder)\Data\textures\actors\character\facegendata\facetint\. 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This video or NIFSkope for changing headparts, but all of them appear to be concise! On whether this can be Done would be: is there a good tutorial/guide your character 's head them to. Involving NIFSkope for changing headparts, but its more complicated than the above method the shown.