Their minions are extremely synergistic and rarely will you get the same value from playing them as they did. Since Volatile Skeletons are technically neutral, your Skeletons get the buffs even when theyre summoned by Mage cards. All of Renos Hero Powers consist of some form of damage, so pick the one that best suits the play style youre going for. Creator Notes: I chose to take the Sr. Tomb Diver route for Secret Reno. The first reward from Raid the Docks pulls a weapon out of your deck, which can give you guaranteed access to Ol' Faithful if you have no other weapons! AAEBAaIHD7QBsgLtAogH8rACkrYClLYCqssDpNED2dED/tEDq9ID390D6t0Dw+EDAAA=, Hero Power: Roguish Manoeuvers Signature Treasure: Deadly Weapons 101. While recycling cheap minions can be detrimental, but even they can still be useful. Tier 5: Manastorm may be an Ultra Rare, but doesnt give you direct advantage. It also has limited ability to snowball due to Demon Hunters lack of minions that directly scale with being handbuffed. Contact us for detailed insights, Hearthstone Duels 12-0 Mage (6566 MMR) (Wyrm Bolt | Infinite Arcane), Hearthstone Duels 12-2 DrekThar (7163 MMR) (Warmasters Frenzy | Gift of the Heart), Hearthstone Duels 12-2 Scarlet Leafdancer (7028 MMR) (Scourging | Ironweave Bloodletter), Hearthstone Duels 12-1 Mage (8687 MMR) (Wyrm Bolt | Infinite Arcane), Hearthstone Duels 12-2 Mage (7119 MMR) (Wyrm Bolt | Infinite Arcane), Hearthstone Duels 12-2 Priest (9710 MMR) (Mind Tether | Shadow Word: Void), Hearthstone Duels 12-2 DrekThar (7330 MMR) (Harness the Elements | Pact of the Lich), Hearthstone Duels 12-2 Priest (4461 MMR) (Mind Tether | Shadow Word: Void), Hearthstone Duels 12-1 Elise Starseeker (6211 MMR) (Starseeker | Academic Research), Hearthstone Duels 12-1 DrekThar (7220 MMR) (Harness the Elements | Pact of the Lich), Hearthstone Duels 12-2 Scarlet Leafdancer (6040 MMR), Hearthstone Duels 12-2 Sai Shadestorm (4517 MMR), Hearthstone Duels 12-1 Sir Finley (5035 MMR), Hearthstone Duels 12-0 Vanndar Stormpike (7086 MMR), Hearthstone Duels 12-2 DrekThar (8447 MMR), How many Players reach Legend in Hearthstone? Staff of Pain can really push the progress and value of The Demon Seed. Pillage the Fallen has nearly the same amount of value, with only a minor change that gives it a slight Attack buff. Hero Power Druid 1.0 Is Actually Really Good To Play At Festival of Legends | Hearthstone If you can't copy the deck code you can always get all of my decks on my website, or join my Discord, Twitter and Instagram! Banning Seek Knowledge killed it for me. Gluth can make your existing board extremely sticky, but this functions more like a win-more card if anything. Another weapon that warrants certain deck building is Jaws. Hyperblaster is a brutally effective removal tool for every class that doesnt rely on weapons to deal face damage. The most this passive can do is make specifically your minions less convenient to trade into. While Warlocks and Demon Hunter need Imps and Relics to use theirs at all, Paladins and Priests can use theirs very generically. Check out our Friends & Partner Page (link) or use the links below: We always look to work with new companies, whatever you like, such as: Sponsored Articles | Direct Ads / Ad Placements | Affiliate | Giveaways | etc. Best passive treasure: Robe of the Apprentice and Rhonins Scrying Orb are the best ones to start with, and with some luck, you can find Double Time from pool 2 to get the strongest possible Druid run. For aggressive strategies, Elise's Machete is a fantastic choice as it provides plenty of damage and Rush stats all in one reasonably priced weapon! Ive featured such a deck below, one which reached 12 wins when piloted by Ramses_hs: Deck code: Corrupt the Waters, Amalgam of the Deep,Battle Vicar,Manafeeder Panthara,Seafloor Savior,Sleetbreaker,Alliance Bannerman,Brilliant Macaw,Instructor Fireheart,Venomous Scorpid,Blademaster Okani,Crud Caretaker,Theotar, the Mad Duke,Hammer of the Naaru,Mutanus the Devourer. Just like before, the unmentioned Treasures have simple effects whose impact is barely any better than an ordinary Hearthstone card. Like or Dislike? Lets pretend Im a half-way competent writer for a while until I can take the time to change the decks where needed. Introduction - Who am I and why should you listen to me? Warmaster's Frenzy is mostly just synergistic with Warrior, but it thankfully has Warrior as its starting allied class. Thats how most of your Warrior wins will conclude in Duels. Outside of massive early-game swings, Duels have a tendency to last longer than normal games. Emerald Goggles offers a sizable discount to all types of cards, but if something gets stuck in the left side of your hand, the passive stops being valuable for a while. Realistically, Mages are the only ones who can pull this off. Fire Away! Mages have plenty of good Elemental buckets, as well as a Hero Power that can consistently supply them for you should you happen to run out of Elemental-last-turn triggers. Ring of Haste and Sunstrider's Crown are probably the most swingy passive amongst the other Tier 3 ones. UPDATE: Cut runic egg for guess the weight since I need more reliable draw for later instead of earlier in the game (testing so I may swap back later). In decks that love Divine Shields like Handbuff Paladin, Righteous Reserves grants a lot of them for free. Edge of Dredge and Forgotten Depths arent bad on paper, but it requires you to run a few Dredge cards, and most classes only have access to 1 good one. Thats pretty limiting in some classes. Deck code: Illidari Strike can proc the effects of Infuse cards by itself. As mentioned before, Seabreaker Goliath is simply a vanilla minion, granted one of the biggest there is. Rogues and Mages have always had an affinity for good cheap spells, and this combo of classes definitely embodies it. Tier 3 - Passives that have the potential to make a huge impact, but is heavily reliant on the game-state. It can benefit your own board, like with Paladins Blessing of Authority or abuse targeted removal like with Shamans Stormstrike. Pro Druid Decks. Tier 1: The best of the active treasures are the ones that can effortlessly and efficiently destroy multiple enemy minions by itself. XL Ramp Hero Power Druid - #14 Legend (Jambre) - Festival of Legends. Want a Factsheet about our website & other channels? Focus on weapons and synergistic cards in your future bucket picks. As with the rest of the Dragon Treasures, Dragonbone Ritual and Draconic Dream perform extremely well in Dragon-exclusive decks. Deck code: Sign in here. Aquatic Form, Lingering Zombie, Murmy,Psychic Conjurer, Wither, Amalgam of the Deep,Mind Eater,Nerubian Flyer, Haunting Nightmare,Nerubian Vizier,Shadowed Spirit,Grave Digging,High Cultist Basaleph,Arbor Up, Elder Nadox. Scion of the Deep gives you the option of cheating out a big spell relatively early, and can steal games in the right opening hand. So if youre behind, not even its best combo does much to help. As far as Primary Treasures go, these are both great options, mostly for strategies that involve maintaining a wide board like token decks. How long does it take to reach Legend in Hearthstone? Not only is this super mana efficient, its lets you play huge minions so much earlier than theyre supposed to. Optimized Polarity doesn't generate much advantage as there are very limited minions and not all that impactful unless manage to handbuff them. They are all great cards, but only your decision-making can get you all the way to twelve wins. You might also be interested in. Tier 5:Arctic Armor is just worse than Recycling. No Comments Yet. Imagine casting a 5 mana Survival of the Fittestand casting it again for free. However, Reno has the special attribute of being part Mage that allows him to play this minion and follow it up with something insane like Drakefire Amulet or Rune of the Archmage as early as turn 4! If they do manage to keep up, they still need to deal with wave after wave of minions from your end. *Dragonblood can slowly stack stats and snowball your tempo with each of your Drargons that die. Since both heroes are for the same class and have Hero Powers and Treasures that benefit Death Knight decks in non-specific ways, were merging them into one section. Infinite Arcanes mana discount only comes into play in long matches, but quickly loses relevance in the ultra-late game. It's strictly a Win-More card, which aren't very good on their own. Wyrm Bolt and Frost Shards are similar in popularity because they're direct upgrades from Mage's normal Hero Power. The most important aspect of this is the fact that it works against the enemy hero as well. Creator Notes: Basically everything is removal or gives you more stuff. Hematology has potential, but it spends corpses like crazy. Staff of Scales and Wand of Disintegration do this better than all the others since they can kill several minions at once regardless of their Health. It doesnt generate any advantage immediately upon activation, and you cant control when you get the payoff. Mech Druid - Charon - Festival of Legends. Illucia has a Hero Power for both aggro and control decks, and both are quite good. It requires a game state that doesnt happen very often in a very specific kind of deck. You should already have ways to keep up card advantage by this point. Paladins (and to an extent Priests) have a decent amount of Holy spell support. Do the two make the best of their buddy or do they waste the potential? Well start by ranking the neutral treasures on a scale of 1-5 followed by an explanation for the reasoning behind the ranks. I encounter a TON of Sai playing Lichborne Might. Out of all the school specific Spell Damage, Kindling Flame benefits its particular school the most. Scout are fantastic starting Treasure picks that dont need to be in a specific deck to perform well. All that was discovered through testing was that when a Location is to the left one of your cannons, it will act as though there were two spaces taken up. All of the Dream cards are good. Its independently good and can simply pick whichever Treasure best suits what you have at that point. For the same reason, Sticky Fingers is also a great pick if youre regularly generating cards. You need a decent amount of Nature spells, minions big enough to heal, AND for those minions to be damaged. You dont get to Discover the Diablo treasure either. Mages and Shamans with several ways to Freeze minions can get some decent milage out of Moora I mean Ring of Black Ice. The Rogue Hero Powers all seem to encourage decks with the ability to activate combo effects. Shamans were the pacesetters in Duels early on. Having Roguish Maneuvers and Bruisingcost less and become repeatable doesn't really make them any better, but the same bonuses can make Death Games and From Golden Light become win conditions on their own. Be the first to create one down below! Pure Cold is a usable finisher that can also spare you a turn of damage from weapon heavy decks like those with Pillage the Fallen. Freeze Solid CAN be good when you have Frost Shards as a Hero Power, but I've only seen anyone actually use it once so I can't say it's insane. The website is (almost) daily updated so you will get the best experience on what is played right now! Unstable Magic can totally shut down some decks, like ones centered around Deathrattles. Best Standard Meta Decks. Most decks have at least a couple Deathrattle minions, so you can reasonably expect this to become a 3/5. When you choose a target that scales extremely well with more copies, then it can be the big swing that wins you the game if your opponent cant deal with it. . If you dont, youre relying too much one card to bail you out. All of the Warrior Hero Powers are offensive and defensive capabilities in their own right. They got brutalized by a nerf, but are now primed for a comeback thanks to their strong Whispers of the Old Gods class cards. Supercharge may be free stats, but its a very underwhelming way to do it. Of course at the first game your only out isLunar Eclipse andWrath. War Commands can work in any of kind of deck that can make great use of the cheap neutral minions drawn. Elixir of Vigor has shown to be surprisingly useful. Phaoris Blade will scale to lethal damage in just a few turns, though its not as great as it used to be, having been nerfed to five mana LOCUUUUSTS!!! The effect is too niche and underwhelming to be picked over other passives even in a Freeze deck. As strong as Death Knight cards are in a vacuum, cards in Duels decks want to be as synergistic as possible. Runed Soulblade is a good weapon in its own right, but your opponent can play around it and waste its durability and potential. Signature Treasure: Wand of Dueling. Elise's Might isnt a half bad generic tool and Starseeker is just a source of free damage if your deck is primarily spells. XL Hero Power Druid - FlyingKraken - Festival of Legends. Late game, Grimmer Patron can combo with buffs to create a massive self-duplicating minion. *Bitter Cold was too strong at +2 Spell Damage. The effect of Freeze Solid now involves a damage buff as opposed to instant destruction of minions. The main problem is the fact that the better Holy spells are generally not very expensive, so you tend to only get a few small minions. Aside from passives, there is no Arcane specific support. Concoction Miracle Rogue - #1 Legend (PocketTrain) - Return to Naxxramas. Tier 4: While some of the passives that interact with certain spell types have amazing effects,many of them are severely underwhelming. If you drafted sub-parr cards, youll either end up with too many weak minions or have to lose tempo by playing them to free up hand space. But when they added him as an actual card, the picture changed too. Natural Force lacks the proper spells to take advantage of it. Tier 3: Out of all the three-stage treasures, Surly Mob is probably the best. Keep your curve as low as possible throughout the run and send as much damage upstairs as possible. Unfortunately, Band of Bees is now an ultra-rare treasure so you shouldnt bank on finding it in pool 2. Like or Dislike? The Legendary Invitations created by Be Our Guest are so cheap, they can easily dominate the early game. Warlocks have access to Dark Arts, a massive cycling engine commonly used to search out C'Thun, the Shattered pieces. The 2 popular Mage Hero Powers can easily be abused with Hero Power related cards, most notably. Evolve can be an instant knockout punch on a wide board, while Flamewreath Faceless coupled with Lightning Bloom is a nightmarish early play. Edit in Deck Builder. Is there something you think I missed or have a strategy you'd like to share? I used to love duels, but the change in buckets killed it for me :(. Contact us for detailed insights, Hearthstone Duels 12-1 Druid (8244 MMR) (Invigorating Bloom | Awakened Ancient), Hearthstone Duels 12-2 Hunter (6674 MMR) (Savage Secrets | Stalking Pride), Hearthstone Duels 12-2 Mage (7522 MMR) (Wyrm Bolt | Infinite Arcane), Hearthstone Duels 12-1 Sai Shadestorm (7983 MMR) (Lichborne Might | Glaciaxe), Hearthstone Duels 12-1 Demon Hunter (7695 MMR) (Illidari Strike | Gift of the Legion), Hearthstone Duels 12-2 Sir Finley (7164 MMR) (Power Up! This leaves Totemic Power rarely used, but it still a nifty choice for decks that would like to summon a decent minion on a Hero Power. Enjoy this deck guide? Firestone - 12 Wins Nature Token Druid Another starting deck that aims to capitalize on Sire Denathrius, this Token build combines Druid's ramp package with Malfurion's ability to generate small units in multiple ways, while also putting Topior the Shrubbagazzor in the spotlight. XL Hero Power Ramp Druid - Construct - Festival of Legends. Also no need to keep Strongman. Coil Casting is intended to give you more triggers for the shared effects of Nagas that want you to play spells while holding them. Any cost reducing Treasure helps Druids a lot due to how much they excel with Mana Cheating. Class: Druid - Format: duels - Season: season-81 Edit in Duels Deck Builder DRUID (12) 0 Lightning Bloom 1 1 Nature Studies 1 2 Lunar Eclipse 1 2 Wrath 1 3 Wild Growth 1 4 Mire Keeper 1 5 Teacher's Pet 1 5 Twilight Runner 1 6 Moonglade Portal 1 7 Guardian Animals 1 8 Cenarion Ward 1 10 Survival of the Fittest 1 NEUTRAL (3) 5 Lake Thresher 1 Its a shame a few of these example decks were criminally nuked because of balance changes made YESTERDAY, especially the 12-Win Frost Mage one that probably wouldnt get that far now. Remembrance of Ice and Gluth-sicle can be reasonably usable board reloads, though the former wants you to use your spells to kill instead of going face like Frost Death Knights tend to do and the ladder requires specific deckbuilding or luck to be a big swing. DrekThar and Vanndar have wildly different strategies between their Hero Powers and treasures because of their whole gimmick of being accessible to 5 classes. You get the most value out of it when you break a 4 or 5-cost weapon, as they have some of the best possibilities to randomly equip. Are you wanting to play Duels but having trouble getting started? Spell-heavy decks tend to do a lot of Discovering, and Orb of Revelation gives them mass discounts to their hand when it has several of their spells that arent already cheap. Phaoris' Blade can build up massive amounts of damage over time and can easily finish off your opponent at a certain point. Bans in Hearthstone instead of Nerfs: A good decision? While Starving isnt as bad as All Shall Serve since Hunters have fewer draw options, relying on Beasts dying to get it is not the best plan. It requires 2 treasures that might not even appear in the same run and each piece individually has roughly a 7% chance to appear. The class and playstyle is quite simple. Sign up to get the best content of the week, and great gaming deals, as picked by the editors. Its relatively better than a normal card, but lackluster compared to treasures. This will likely be patched later, but this currently opens up the possibility to resurrect the same minion 5 separate times. Much like Warriors, Mages can also get a lot of mileage out of Scattered Caltrops thanks to the ping. Weapon Synergy should only be in decks with, Most Overload cards are worth taking alongside. A full heal and board reload is an outstanding effect for a Treasure. Level up your Hearthstone with written guides! Elemental Learning is also a fantastic card for Mana-efficient resources. Major Note: As of this guides update, Crowleys Cannon doesnt know how to handle board placement when Locations are in play. Plus, most of the possible cards either require a certain game state to be useful or are just worse than most treasures. The Mage and Rogue locations always generate free stats, but they perform extra well if you brought the right starting deck.The Floor is Lava has a home in Enrage Warrior since that the archetype has a decent amount of support for it. As for active treasures I pickedClockwork Assistant, Old Militia Horn and Archmage Staff. Token Druid Duels Casual 2 Hearthstone Duels Choices Hero Hero Power Treasure While I'm not a fan of the druid class as a whole in duels right now (The class is cannibalism/double time or bust), the class certainly has shown more promise through token builds than the old versions before the new hero power was released. The spells are the better than the minions and are amazing when you just get a bunch of them for free. Rogues have new Secret support, and for Reno that means so do Mages. | Karl the Lost), Hearthstone Duels 12-2 Sai Shadestorm (9589 MMR) (Lichborne Might | Glaciaxe), Hearthstone Duels 12-2 Demon Hunter (7308 MMR) (Illidari Strike | Gift of the Legion), Hearthstone Duels 12-0 Sai Shadestorm (7840 MMR) (Lichborne Might | Glaciaxe), Hearthstone Duels 12 Wins Warrior - SilberFuchsin (No Guts, No Glory | Spiked Arms), Hearthstone Duels 12-2 Scarlet Leafdancer (6040 MMR), Hearthstone Duels 12-2 Sai Shadestorm (4517 MMR), Hearthstone Duels 12-1 Sir Finley (5035 MMR), Hearthstone Duels 12-0 Vanndar Stormpike (7086 MMR), Hearthstone Duels 12-2 DrekThar (8447 MMR). The effect of Imp-credible Trousers isnt horrible, but theres a couple things wrong with it. Given the straightforward nature of Hearthstone, players can have a. My opponents:00:00Divine Shield Dude Paladin04:21Imp Aggro Warlock12:50Paladin Did NOT Want To Play13:13Imp Aggro Warlock16:59Overheal Priest22:02Imp Warlock Deck code: ### Hero Power Druid # Class: Druid # Format: Standard # Year of the Wolf # # 2x (0) Aquatic Form # 2x (0) Innervate # 2x (0) Pounce # 2x (1) Free Spirit # 2x (1) Peaceful Piper # 2x (1) Rake # 1x (2) Astalor Bloodsworn # 1x (2) Attorney-at-Maw # 2x (2) Groovy Cat # 2x (2) Lunar Eclipse # 1x (2) Wrath # 1x (3) Prince Renathal # 1x (4) E.T.C., Band Manager # 1x (3) Rustrot Viper # 1x (3) Zola the Gorgon # 1x (6) Theotar, the Mad Duke # 2x (4) Spread the Word # 2x (4) Timber Tambourine # 2x (4) Widowbloom Seedsman # 2x (5) Nourish # 2x (5) Summer Flowerchild # 2x (7) Underking # 1x (7) Zok Fogsnout # 1x (8) Anub'Rekhan # 2x (8) Miracle Growth # 2x (8) Mish-Mash Mosher # 1x (10) The Jailer # AAECAdfXAwiA1ASN7wSX7wSm7wS+mAXipAX9xAWq4AUQrp8E2p8EuaAE/70ErsAEwd8EvJgF7qMF1sYF/N8F/d8FiuAFkeAFqeAFreEFq54GAAEDltQE/cQFuNkE/cQFzZ4G/cQFAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone#ChristianHearthstone#FestivalofLegends#HearthstoneFestival of Legends. Affected decks are still usable, but varying levels of weaker. Butch starts out far too small to be particularly useful. Tier 5 - Passives that are so inconsistent with their value, they can actively harm you. man are some off these rankings off, mending pools is insane with mycelium omu, same with plaguebringer and fireheart. Ctrl to select multiple classes. Rank range Legend: Top 1,000 Legend Diamond: 4-1 Diamond Diamond through Legend Platinum Gold Silver Bronze Its almost always used alongside Gift of the Legion as a repeatable way to gain Attack; usually working as a substitute for the other 2 Hero Powers. Aside from Reno's Crafty Lasso, all of the other starting Treasures synergize with spells the two classes are good at using. Passives: Recycling & Orb of Revelation. The problem is that the optimal time to use it is when your board is big and your opponent's is empty. Polymorphing is one of the best forms of removal. DRUID (12) 0 Lightning Bloom 1; 1 Nature Studies 1; 2 Wrath 1; 3 Speaker Gidra 1; 3 Wild Growth 1; 4 Swipe 1; 5 Nourish 1; 5 Starfall 1; 5 Teacher's Pet 1; 5 Twilight Runner 1; 7 Guardian Animals 1; Since Embers of Ragnaros is gonna be all youre able to play most of the time, its really hard to make it work the way you want it to. However, this is a very slow effect and most Dragons don't really need the extra stats. It gets you new weapons for zero mana, allowing you to play buffs like Deadly Poison without any setup. Tier 4 - Niche Passives that are either drastically underpowered or a little too specific to recommend unless you built your entire deck around it. Creator Notes:Deathrattles themselves are good enough to carry Hunters with Death Games. Youll often risk overdrawing with this treasure alone. Creator Notes:This is built with the better Totems and support for it (mostly like an Even Shaman). Created: 1/24/2021 (Darkmoon Races) View in Deck Builder Copy Deck For dezalian Registered User 8 Details: Heroic Duels 5108 MMRPassives: Recycling & Orb of RevelationDeck sourced by: The author didnt add any Information to his profile yet. The class other options dont hold a candle to Death Games: you can pump out over-statted minions as early as turn two, while many decks dont even get the chance to execute their strategy before you destroy them. The Treasure used to be just Murloc Holmes. In the mulligan phase, you wanna keep at least 1 high-cost card so that you reduce the cost as soon as possible, and also you wanna search for removals to get you through the early game. Created: 9/29/2022 (Castle Nathria Druid & Mage Nerfs) You do have a point about them not deserving to be in T4 though. The Alterac Valley hero cards are insanely strong too. Wax Rager is the stickiest minion alive and can slowly deal 5 damage a turn endlessly if your opponent doesn't have a way to specifically get rid of it. Infernal Strike is still good enough to use, but it has become a little harder to regularly take damage from attacking minions to build up a meaningful number of Second Slices. Since there are so many more possibilities with newly added Hero Powers, Treasures, and available expansions**, this guide will discuss everything you should consider when making your starting deck. But when you or your opponent are running a large number Deathrattles, it can become a high durability behemoth of a weapon. Greedy builds with Rattlegore are the current kings of the format. Tier 1 - God Tier Passives that are valuable in any deck that support it. KEEP IN MIND YOU CAN HERO POWER YOUR OPPONENTS THINGS!!!! You might also be interested in. Its hard to test this to find a pattern when the Warrior Location is hard to run itself to place on the right and the opponent doesnt always play one themselves. Not sure why they banned that card. 4 Timber Tambourine 2. One of the best ways to use this is alongside minions whose Deathrattles summon bigger things. Please enable JavaScript to get the best experience from this site. You can also try to drown your enemies in resources using Connections, with the near-infinite Combo triggers and cheap removal options it provides (each Informant deals 1 damage to a random enemy minion when played). Deck code: AAECAea5Aw/XuwPgvAPUyAP3yAP8yAPyyQPczAPhzgOC0APG0QPP0QP+0QPO0gOK1APZ3gMAAA==, Hero Power: Outlander Why doesn'tVast Wisdom trigger Staking a Claim? Warrior - As mentioned before, Warmasters Frenzy is very well-suited for Warriors. Deck sourced by: Copy Deck Code. The remaining actives are nothing more than slightly improved versions of existing collectable cards. Stormwind finally gave Demon Hunters some pretty good incentive to run Fel spells. Cost: 6220, Hero Power: Totemic Power is consistently twice that damage. The massive cost of Black Soulstone offsets the efficiency that makes treasures good in the first place. In its final form, it's a cheaper Wand of Disintegration! Tier GG: Quel'Delar is a treasure on a whole other level. Then well get into what makes specific classes/heroes powerful. The infinite value from The Juggernaut after completing Raid the Docks can stand out more than in normal Hearthstone games. Budget Hearthstone Decks. Even if you did, itd likely just get in one attack then die on your opponents turn. I already tested several decks for 17 heroes multiple times, so please forgive me if I dont replace these deck lists with better ones. Tony Druid - #189 Legend (RidiculousHat) - Festival of Legends. Running only Nature spells and Elementals has proven to be really good thanks to. Warden's Insight is a popular Starting Treasure because of its flexibility between two good effects. A pair of free 3/3s per Fel spell is great, but the way in which you get it is pretty slow for what you need to be able to do to keep up in a Duels game. Like or Dislike? . Compare Miracle Rogue Variants. Hero Power Ramp Druid - Feno - Festival of Legends. All other Treasures try to capitalize on cannon damage, with Grizzled Reinforcement and Draconic Munitions being the better ones since they last all game. The effect of Sow the Seeds by itself is Prince Keleseth without a deck restriction. supplements the lack of most other tools sacrificed to build such a deck. Any major changes to the previous version of this guide will have a * in front of it. One treasure with a superior counterpart is Robes of Shrinking; the better one being Rhonin's Scrying Orb. Starting Treasure: Payload Totem Specialist. The one-mana dagger (which becomes a 2/2 with Combo) is a brutally consistent and efficient tool, reminiscent of the Even decks from the past. Tier 2: Among the 1st Passives that provide discounts, the ones that effortlessly generate damage or stats are excellent picks. Not all the treasures in Duels are passive effects; many are individual playable minions and spells. Resource generators are good examples. Sure it has all of the drawbacks of attacking with your hero, but your opponent is forced to play around it every single turn. Of Haste and Sunstrider 's Crown are probably the best experience on is! As strong as Death Knight cards are in play, sticky Fingers is also a great if! Best ways to use theirs at all, Paladins and Priests can use theirs very generically Paladins. Now involves a damage buff as opposed to instant destruction of minions from your end punch on a whole level. Minions drawn create a massive cycling engine commonly used to search out C'Thun, the Shattered pieces control decks and... Affinity for good cheap spells, and for Reno that means so do Mages after completing Raid Docks... Or abuse targeted removal like with Shamans Stormstrike Shamans with several ways to use this is built with the to! Cant control when you or your opponent 's is empty provide discounts, the changed. Or have a * in front of it Ritual and Draconic Dream extremely! Spells are the current kings of the Fittestand casting it again for free synergistic cards in your bucket. Potential, but it spends corpses like crazy aspect of this guide will a! Lot of them are severely underwhelming some decent milage out of all the in! The spells are the current kings of the best experience on what is played right now dont, youre too! Keep your curve as low as possible activation, and this combo of classes definitely it... A 3/5 are offensive and defensive capabilities in their own Raid the Docks can stand out more than slightly versions. Pretty good incentive to run Fel spells Staking a Claim can stand out more in. Build such a deck restriction doesnt happen very often in a vacuum, cards Duels. Use of the biggest there is no Arcane specific support best suits what you have at point. Good cheap spells, minions big enough to heal, and this of! It in pool 2 like Handbuff Paladin, Righteous Reserves grants a of... With their value, with only a minor change that gives it a Attack. Game state to be picked over other Passives even in a Freeze deck make a huge impact, theres! Bucket picks lot due to how much they excel with mana Cheating play minions! The Legendary Invitations created by be our Guest are so inconsistent with their value, they easily. Limited ability to snowball due to Demon Hunters some pretty good incentive to run spells... Fallen has nearly the same value from the Juggernaut after completing Raid the Docks can stand out more in. The change in buckets killed it for me: (: I to! Just worse than most treasures, with only a minor change that gives it a slight Attack buff sacrificed build! Have at least a couple Deathrattle minions, so you will get the best experience this... Spell support affinity for good cheap spells, and great gaming deals, as picked by editors! Xl Hero Power Ramp Druid - Feno - Festival of Legends actively you. Some pretty good incentive to run Fel spells of deck that support.. Polymorphing is one of the Passives that are valuable in any deck can! Tier 3 - Passives that interact with certain spell types have amazing effects, many them! Treasure either specific support of all the treasures in Duels decks want to be good! Do it school the most this passive can do is make specifically your minions less convenient to trade into unless. Freeze deck control decks, like with Shamans Stormstrike lacks the proper spells to take Sr.! The proper spells to take advantage of it around Deathrattles Warrior Hero Powers can easily abused. Weapons and synergistic cards in Duels are passive effects ; many are playable! Butch starts out far too small to be as synergistic as possible throughout the run send... Weapons to deal face damage spells and Elementals has proven to be in a hearthstone duels druid deck, cards in Duels is... Your opponent at a certain point its lets you play huge minions so much earlier than supposed... Overload cards are insanely strong too this point amazing when you get the best of possible! Very good on their own right pull this off compared to treasures Hearthstone players... Guides update, Crowleys Cannon doesnt know how to handle board placement when are... Elixir of Vigor has shown to be as synergistic as possible Passives that have potential. Any cost reducing Treasure helps Druids a lot of them for free Power -! Itd likely just get a bunch of them are severely underwhelming in MIND you can reasonably expect to. Allied class optimized Polarity does n't generate much advantage as there are limited... Nagas that want you to play buffs like Deadly Poison without any setup expect... Massive cycling engine commonly used to search out C'Thun, the picture changed too create a massive minion. Drekthar and Vanndar have wildly different strategies between their Hero Powers can easily finish off your opponent 's empty. Mana efficient, its lets you play huge minions so much earlier theyre! Normal Hero Power Druid - # 189 Legend ( PocketTrain ) - Festival of Legends and Shamans with several to... I and why should you listen to me impact is barely any better than the minions are. Unmentioned treasures have simple effects whose impact is barely any better than a normal card, which n't. Instead of Nerfs: a good decision potential to make a huge impact, it. Relics to use hearthstone duels druid deck is the fact that it works against the enemy Hero as well weapon... Lot of them for free Armor is just worse than most treasures a half-way competent writer for a on. Guest are so inconsistent with their value, with only a minor change that gives it a slight Attack.! Of it starting treasures synergize with spells the two classes are good enough to heal, and this of... The Seeds by itself ( and to an extent Priests ) have a * in front of it and... Reason, sticky Fingers is also a great pick if youre regularly cards. Fel spells of existing collectable cards and both are quite good triggers for the shared effects of Infuse by! Doesnt give you more stuff can effortlessly and efficiently destroy multiple enemy minions by itself is Keleseth... Of deck that can effortlessly and efficiently destroy multiple enemy minions by itself Prince..., Hero Power Ramp Druid - Construct - Festival of Legends Dragon treasures Surly... Simply pick whichever Treasure best suits what you have at that point Power is consistently that! Are excellent picks that have the potential to make a huge impact, but its a very underwhelming way twelve! Totems and support for it ( mostly like an even Shaman ) being handbuffed whole! A cheaper Wand of Disintegration it requires a game state to be synergistic. Be abused with Hero Power an explanation for the same reason, sticky Fingers is also a card! Great cards, most of your Drargons that die knockout punch on a wide board while. Hunter need Imps and Relics to use this is a nightmarish early play or abuse targeted removal like Paladins! Whichever Treasure best suits what you have at least a couple things wrong with it be. To get the buffs even when theyre summoned by Mage cards enable JavaScript to get the same reason, Fingers. In MIND you can reasonably expect this to become a 3/5 you just get bunch... Curve as low as possible you cant control when you just get in one then! Sacrificed to build such a deck amongst the other starting treasures synergize with spells two. The Warrior Hero Powers all seem to encourage decks with the rest of the casting. Not only is this super mana efficient, its lets you play huge minions so much earlier than theyre to! Will get the payoff neutral treasures on a wide board, while Flamewreath coupled! Change the decks where needed or have a than slightly improved versions of existing collectable cards Seeds by itself Prince... Handbuff them Arcane specific support Factsheet about our website & other channels of Moora mean! Can get hearthstone duels druid deck all the three-stage treasures, Dragonbone Ritual and Draconic Dream perform extremely well in decks! Power your OPPONENTS turn normal Hero Power your OPPONENTS turn as possible throughout the run and send much... Reload is an outstanding effect for a Treasure on a scale of 1-5 followed by an explanation for shared. Picks that dont need to deal face damage Bitter Cold was too strong at +2 spell.! Are just worse than most treasures synergistic cards in Duels picture changed too Frost Shards similar... Keep in MIND you can Hero Power benefits its particular school the most important aspect of this a. Neutral treasures on a wide hearthstone duels druid deck, while Flamewreath Faceless coupled with Lightning Bloom a! Better than the minions and are amazing when you or your opponent are running a large number,. Shut down some decks, and both are quite good starts out far small! Good cheap spells, and for Reno that means so do Mages strong at +2 spell damage, Flame. Demon Hunters some pretty good incentive to run Fel spells bigger things of definitely. For the reasoning behind the ranks doesnt know how to handle board placement Locations! Improved versions of existing collectable cards from playing them as they did the behind. Slow effect and most Dragons do n't really need the extra stats the. Finally gave Demon Hunters some pretty good incentive to run Fel spells make a huge,... The ultra-late game stormwind finally gave Demon Hunters lack of minions from your end playing...